User experience for art User testing is important for many products. Art just doesn’t strike me as one of those. So, it took an actual event to impart what logic should have made abundantly clear. The Maker Faire was the second time I exhibited Shrodinger to the public but the first time that I was [...]
Of all the once-in-a-lifetime opportunities, one of the easiest to prepare for is the creation of your next project. Like every such event, you should have lots of pictures of the process and your only chance is now. After making the novice mistakes of relying on fuzzy photographs of a (temporarily) working circuit with an iPhone 2G and arranging for people to demonstrate a piece without taking lighting into account, I want to spare you the same agonies.
Along with my upcoming display of the updated Schrodinger, I just received notice that I will also be giving a talk at the annual New York Maker Faire. If you are in the area and interested, the event is lots of fun and you can hear my talk “Don’t Forget Your Camera: Lessons Learned in [...]
Hot off its return from Boston, Schrodinger will be on display at the Maker Faire. In the mean time, I’ll have a few exciting tweaks to introduce. If you are in the New York metropolitan area, come see the new, improved Schrodinger at: Sep. 21 & 22, 2013 New York Hall of Science, Queens, NY [...]